Build Log
  

Build started: Project: game, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "e:\lcsgame\trunk\workspaces\Debug\RSP0000B25245504.rsp" with contents
[
/Od /I "..\src\politics" /I "..\src\organization" /I "..\src" /I "..\src\pdcurses" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_VC80_UPGRADE=0x0710" /D "_UNICODE" /D "UNICODE" /FD /EHsc /RTC1 /MTd /Fp".\Debug/game.pch" /Fo".\Debug/" /Fd".\Debug/" /W2 /c /Zi /TP  /wd4996

..\src\externs.h

..\src\title\newgame.cpp
]
Creating command line "cl.exe @e:\lcsgame\trunk\workspaces\Debug\RSP0000B25245504.rsp /nologo /errorReport:prompt"
Creating temporary file "e:\lcsgame\trunk\workspaces\Debug\RSP0000B35245504.rsp" with contents
[
/OUT:"Debug/crimesquad.exe" /INCREMENTAL:NO /LIBPATH:"..\src\pdcurses" /MANIFEST /MANIFESTFILE:".\Debug\crimesquad.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:".\Debug/crimesquad.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

"..\src\pdcurses\pdcurses.lib"

".\Debug\activate.obj"

".\Debug\activate_sleepers.obj"

".\Debug\baseactions.obj"

".\Debug\basemode.obj"

".\Debug\reviewmode.obj"

".\Debug\chase.obj"

".\Debug\fight.obj"

".\Debug\haulkidnap.obj"

".\Debug\commonactions.obj"

".\Debug\commondisplay.obj"

".\Debug\consolesupport.obj"

".\Debug\creature.obj"

".\Debug\creaturetypes1.obj"

".\Debug\equipment.obj"

".\Debug\getnames.obj"

".\Debug\liberalagenda.obj"

".\Debug\translateid.obj"

".\Debug\activities.obj"

".\Debug\daily.obj"

".\Debug\date.obj"

".\Debug\interrogation.obj"

".\Debug\recruit.obj"

".\Debug\shopsnstuff.obj"

".\Debug\siege.obj"

".\Debug\endgame.obj"

".\Debug\justice.obj"

".\Debug\lcsmonthly.obj"

".\Debug\monthly.obj"

".\Debug\sleeper_update.obj"

".\Debug\advance.obj"

".\Debug\mapspecials.obj"

".\Debug\miscactions.obj"

".\Debug\newencounter.obj"

".\Debug\sitedisplay.obj"

".\Debug\sitemap.obj"

".\Debug\sitemode.obj"

".\Debug\stealth.obj"

".\Debug\talk.obj"

".\Debug\highscore.obj"

".\Debug\newgame.obj"

".\Debug\saveload.obj"

".\Debug\titlescreen.obj"

".\Debug\externs.obj"

".\Debug\law.obj"

".\Debug\politics.obj"

".\Debug\ads.obj"

".\Debug\headline.obj"

".\Debug\layout.obj"

".\Debug\majorevent.obj"

".\Debug\news.obj"

".\Debug\sex.obj"

".\Debug\squadstory_text.obj"

".\Debug\armor.obj"

".\Debug\compat.obj"

".\Debug\configfile.obj"

".\Debug\cursesgraphics.obj"

".\Debug\cursesmovie.obj"

".\Debug\game.obj"

".\Debug\lcsio.obj"
]
Creating command line "link.exe @e:\lcsgame\trunk\workspaces\Debug\RSP0000B35245504.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "e:\lcsgame\trunk\workspaces\Debug\RSP0000B45245504.rsp" with contents
[
/outputresource:".\Debug\crimesquad.exe;#1" /manifest

.\Debug\crimesquad.exe.intermediate.manifest
]
Creating command line "mt.exe @e:\lcsgame\trunk\workspaces\Debug\RSP0000B45245504.rsp /nologo"
Creating temporary file "e:\lcsgame\trunk\workspaces\Debug\BAT0000B55245504.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "e:\lcsgame\trunk\workspaces\Debug\BAT0000B55245504.bat"
Output Window
  
Compiling...
externs.h
newgame.cpp
Generating Code...
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://e:\lcsgame\trunk\workspaces\Debug\BuildLog.htm"
game - 0 error(s), 0 warning(s)